– I develop interactive fiction (IF) games, stories and extensions using Inform 7. I blog my IF progress, ideas and reviews in Wade's Important Astrolab.

– I also review IF on IFDB.
Here's my IFDB page.

– In 2015 I started an imprint called
Heiress Software, under which I plan to release at least three major IF projects (one down so far)

– I’ve made a powerful Menus extension for Inform 7 and a corresponding Basic Help Menu extension. They're both available from the Inform app's public library. You can see what my menus extension does by trying the demo project online:
Robot Retrievers of the Year 3000

– When I was a kid and then a teen, I wrote parser adventure games for the Apple II using AppleSoft BASIC. An ongoing project of mine is to collect those games, my recollections about making them and any design notes I have for them in my Apple II game-making blog

– I've released an easter egg from my 2015 horror IF
Leadlight GammaTime Warp, a CYOA I wrote on the Apple II+ when I was 12 or 13 – as a standalone Inform 7 extension… just in case you want to add it to your game: Time Warp demo

– I wrote an article for the July 2013 Interactive Fiction edition of Apple II mag Juiced.GS about transitioning from 8-bit adventure game programming (Leadlight) to Inform 7 adventure game programming (Six):
Juiced.GS Concentrate: Interactive Fiction

– Some reviews of IFComp 2013 games are on my old blog
IFCompos Mentos
My IF games:
CAPTAIN PIEDATERRE'S BLUNDERS (All/any systems) (2017)

piedaterre cover 10 960 size
You are Captain Piedaterre, proud rat, scourge of a good number of seas and collector of amazing things that people forget to nail down and don't seem to care about when they go missing.
Captain Piedaterre's Blunders is a short, funny spin-off of Ryan Veeder's popular 2013 ship-looting IF Captain Verdeterre's Plunder.

Play Captain Piedaterre's Blunders online and/or download it
Captain Piedaterre's Blunders on IFDB
Captain Vedeterre's Plunder on IFDB
LEADLIGHT GAMMA (Mac/PC/iOS/Linux) (2015)

Leadlight Gamma
15-year-old Belinda Nettle is studying at Linville Girls High School in Australia's Blue Mountains. After falling asleep in the library one afternoon, she wakes from her mundane existence into a nightmare. Her classmates are transformed, nameless terrors seek her out across the schoolgrounds, and traps and tricks threaten her life at every turn. Can you help Belinda survive this terror-filled night and solve its mysteries? And will there be a new day?
Leadlight Gamma is a new version of my 2010 survival horror / interactive fiction / retrocoded combat RPG adventure Leadlight. Leadlight Gamma brings the game to modern platforms with new features, content and accessibility.

Leadlight Gamma homepage
Heiress Software homepage
Game demo and interview with me on IndieSider episode 26
Review on Adventure Gamers
Review at Gamerz Unite
Reviews on IFDB
SIX (Mac/PC) (2011)

Your name is Harriet Leitner, and you and your twin sister Demi turned six this morning! You're having a fancy dress birthday party, and this afternoon you'll be playing Hide and Seek Tip over in the park. You can't wait to catch all your friends.
Six is a family-friendly interactive fiction game about twin sisters playing hide and seek at their sixth birthday party. It came 2nd out of 38 games in the Interactive Fiction Competition of 2011. While it is suitable for children (at least those who don’t regard six year olds as babies) I also think of it as a child simulator for non-children. I want to put players into the headspace of a six year old’s excitement and wonder, or return them to it.

Six Homepage
Six on IFDB
Six on IFWIZZ (German)

Ghosterington Night
Danger-filled Ghosterington Manor appears atop the same cliff each year on Samhain night. Hidden inside are the last four works of the dead bad poet Vigilance Ghosterington. Those four poems are worth a fortune, and you, famous adventurer Jubilee Grief, are determined to find them.
I programmed the original version of this Halloween/comedy game in three hours. It won 2012’s Ectocomp. I then ground the rough edges off the game to create the nicer version I offer to all for ghostly eternity… WOOOOOOO!

Ghosterington Night on IFDB
Ghosterington Night on IFWIKI
Ghosterington Night on IFWIZZ (German)
LEADLIGHT (Apple II) (2010)

Leadlight: Survival Horror Interactive Fiction for the Apple II. This is the original version of the game I released via the Interactive Fiction Competition in 2010. It’s playable on real Apple IIs and Apple II emulators.

Leadlight homepage
Leadlight on IFDB
Leadlight on IFWIKI
Leadlight on IFWIZZ (German)