COMPUTER GAMES

I started making computer games when I was 6 or 7 years old. That was when my dad introduced me to programming on our then brand new Apple II+ computer. In 2013 I began to write Wade-Memoir, an online project in which I’m revisiting and documenting my personal history of programming games for the Apple II.

Now here are some games that are a tad more recent:
UNHOLY (PC) (2012)
unholy
A spooky adventure game about ghosts taking over a remote village. I helped design Unholy and also produced its music and sound. Me and my teammates Tim Gurto, Jacqui Hawkins, Michael Chu and Leanne Wong made the whole thing from scratch in 48 hours at the 2012 Global Game Jam. Unfortunately, because we ran out of time, the game is missing its MacGuffin; the black candles you’re supposed to find and snuff out to break the curse. You can check out a gameplay video of Unholy on my Audio page.

Unholy Info and Download at Global Game Jam
My blog of the 2012 Global Game Jam Sydney event, Rosehill Gardens Racecourse
HEDGE (Flash/browser) (2012)
hedge
A suspenseful horror maze game by Michael Chu. I did the sound and music. I’ve got a demo video on my Audio page. (No public download of Hedge available at the moment.)
IMPACTS (Mac/PC) (2011)
impacts_screenshot
Impacts is an incomplete but fun, short environmental simulation game. See what happens to the future based on what you do in the present. I helped design Impacts and I also produced its music and sound. Me and my teammates Tim Gurto, Jacqui Hawkins and Kat Primrose made the whole thing from scratch in 48 hours at the 2011 Global Game Jam. And the game won the Most Innovative Game award. Check out a gameplay video over on my Audio page.

Impacts Info and Download at Global Game Jam
Video interview with me @ Sydney GGJ 2011
My blog of the 2011 Global Game Jam event in Sydney, Powerhouse Museum
Impacts demonstration vid @ GGJ 2011
ZX SPACE (Flash/browser) (2011)
zx_demo
A sci-fi platform game by Michael Chu. I did the sound and music. I’ve got a gameplay vid on my Audio page.

Download ZX Space from Michael Chu’s website